

I looked in fn_selfActions.sqf and couldn't locate it. There has to be another file though because where would the action be located to add as friendly. I think the variable that we've got to replace it with is either _callerID or _targetID. _targetID = _target getVariable "CharacterID" _callerID = _caller getVariable "CharacterID" The gpu handles Rust with roughly 100 usage no problem, but when I play something like Arma 3, its only at about 60 usage, even though I am getting poor.

I'm thinking, since _inviter is a variable which is the value of the player's UID, all we've got to do is find the variable which is used in the tag as friendly script and replace it with that. I found the tag as friendly script in dayz_code, and also found this line: join (group _inviter)
